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Give your AI a head start on your next video.

Make something of your own.

Opening titleScroll to play

Pick your visuals. Open Claude or Codex. Make something of your own.

Each clip below is a working ingredient: a material, an object, a physics simulation, a camera move, a type effect. Scroll to run the edit. Whatever the playhead reaches plays on the monitor.

Under the playhead

  • V4 Opening title
V4Titles
V3Scenes
V2Objects
V1Effects
D1Motion

Arrow keys move between clips in time order. Each clip you reach plays on the monitor.

Effect controlsDither Animation (1-Bit Look)

Change it. It's the real code.

Every ingredient runs live in your browser. Move a fader, pick a pattern: what you see is exactly what your AI receives.

Starting live preview…
00:00:00:00 / 00:00:00:01

Live, running the real source.

Live: Dither Animation (1-Bit Look)

Presets

4

Screen pixels per dot. Bigger is more retro.

What the demo dithers. Your own project can dither anything.

This is the real ingredient, running in your browser. Your AI gets this exact code, with these settings.

Open Dither Animation (1-Bit Look)
Exportto Claude or Codex

One request. The exact code.

  1. 1Pick clips

    Effects, materials, physics, camera moves and text. Tweak colours and speed live, then add one or several to your sequence.

  2. 2Open Claude or Codex

    One clear request that points at the exact working code. No copying three prompts or explaining how the parts fit.

  3. 3Make it yours

    Describe your idea. Your AI reuses the tested pieces, writes the new parts, previews it and exports a video file on your computer.

Claude

Claude Code:
opens a new session on your computer with the request typed in. You review it and press Enter.
Claude chat:
copy the request, paste it into claude.ai and attach the source zip.

Codex

Codex app:
opens a new chat with the request in the composer. You review it and send.
Codex CLI:
copy the request and paste it into codex in your project.
The request your AI receivesrequest.md
Make an eight-second video of chrome marbles falling into a glass box. Move the camera slowly around it.

Use these ingredients, exactly as pinned:
  bouncing-balls@1.0.0    the physics
  chrome-material@1.1.0   metal and studio light
  glass-container@1.1.0   the box
  orbit-camera@1.0.0      the camera move

Source pack: aipixelwizard.com/api/v1/handoffs/p_4f9c…
Then: npm run render

What your AI actually gets

Real source, pinned
The code itself at an exact version that never changes, not a description of an effect.
Plain JavaScript
Canvas for 2D, a small Three.js setup for 3D. No React or video framework required.
How the pieces fit
Coordinates, lighting, timing and dependencies noted for each ingredient.
A local export command
Renders frame by frame to an MP4 on your computer. Previews and finished videos are different things.

Your AI still writes the scene around your idea. The library gives it tested ingredients to start from. Agents can also search the library themselves through our MCP server or plain HTTP: set it up. AI Pixel Wizard is independent and not affiliated with Anthropic or OpenAI.

What your AI reads firstasset.json
ingredient
chrome-orbit@1.2.0
digest
sha256:98d7bc4f0db1dba905cf…
files
4, locked, never changes
depends on
three@0.185.1 chrome-material@1.1.0 orbit-camera@1.0.0 iridescent-blob@1.1.0
rendered
240 frames at 1080×1080, 2026-10-03
deterministic
same frame, byte for byte
loop
first frame equals last, exactly
license
MIT, copy it, ship it
Project168 clips in 9 bins

Looking for the old website prompt library? It is archived at /library.